Ubisoft were already sitting on a pirate game with AC Black Flag, they could have had made it online without all the assassins stuff as everything they needed was already there, character customisation of weapons, clothes etc, ship upgrading, sea battles consisting of boarding and taking prizes, crew recruitment, diving for plunder and shanties. What I've been reading so far about S&B, is its a game that's been in development hell for rather a long time. At least give Edward Kenway the sequel he truly deserves.
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Re: Skull & Bones Developer Claims The Game Lacks Depth In Every Area
Ubisoft were already sitting on a pirate game with AC Black Flag, they could have had made it online without all the assassins stuff as everything they needed was already there, character customisation of weapons, clothes etc, ship upgrading, sea battles consisting of boarding and taking prizes, crew recruitment, diving for plunder and shanties. What I've been reading so far about S&B, is its a game that's been in development hell for rather a long time. At least give Edward Kenway the sequel he truly deserves.